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AI Insights · Timothy · July 2022

Top 5 First Person Games on iOS in Denmark, Q2 2022

Explore the performance of the top 5 first-person games on iOS in Denmark during Q2 2022, highlighting trends in weekly downloads, revenue, and active users.

Top 5 First Person Games on iOS in Denmark, Q2 2022

During the second quarter of 2022, Fill The Fridge! by Rollic Games demonstrated a notable fluctuation in weekly downloads, beginning at around 8.6K in late March and dipping to approximately 2.5K in early May before rebounding to 5.9K by the end of June. The game's weekly revenue saw a peak at $134 in mid-April and maintained a steady flow, averaging around $100. Weekly active users also varied, peaking at over 22K in mid-April and settling at around 20.9K by the end of June.

Airport Security: Fly Safe from Kwalee Ltd experienced a rise in weekly downloads, starting at 1.3K in late March and reaching a high of 2.9K in late April, before stabilizing around 1.9K by the end of June. Revenue for the game showed moderate fluctuations, peaking at $55 in late April. The number of active users mirrored the download trends, peaking at 4.3K in late April and stabilizing around 3.1K by the end of the quarter.

Coloring Match by SUPERSONIC STUDIOS LTD had a varied performance in weekly downloads, starting at 2.5K in late March, peaking at 3.7K in mid-April, and ending the quarter with 1.6K. Revenue remained relatively low, with a peak of $30 in early April. Active users showed a peak of 7K in mid-April before declining to approximately 2.8K by the end of June.

Rec Room: Play with Friends by Rec Room Inc saw its weekly downloads start at 1.3K in late March, slightly increasing to 1.7K in mid-April, but then declining to around 479 by the end of June. Revenue peaked at $151 in early April and remained relatively steady throughout the quarter. Active users had a peak of 2.7K in mid-April, ending the quarter with around 1.5K.

GeoGuessr from GeoGuessr AB showed consistent weekly downloads, starting at 770 in late March, peaking at 1K in early April, and ending with 901 by the end of June. The game’s revenue saw a significant peak at $425 in mid-April, maintaining an average of around $300 for the rest of the quarter. Active users peaked at 2.1K in early April and had a similar peak again in late June.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022